Monday, January 13, 2014

Another Century's Episode R - Review


When you hear the name "Banpresto," most people think of crazy crossover games featuring a wide verity of characters from a wide verity of series. From games like Namco X Capcom, to the Super Robot Wars series, Banpresto has really made a name for itself simply because of such fan service. They make people's wildest dreams come true, and they also created some of the best tactical role playing games out there. When one of their games comes out a lot of hype normally follows, but at times the company does fall short.

The Super Robot Wars series has always been one of Banpresto's largest franchises. It is a long running series which has been released on multiple platforms, and it is the ultimate mecha fan service game. Each entry in the series features different mechs and pilots from some of the most well known mecha anime series, and they are thrown into a massive battle against some of the major enemies from said series. The whole thing is nothing but a massive tactical role playing game, with non stop fan service, and crazy huge battles. The games test the player's skills, but it also allows them to live out their wildest dreams. Still, this isn't Banpresto's only mecha fanservice series.

While Super Robot Wars is a tactical game, Banpresto also has an alternative to it called "Another Century's Episode." In Another Century's Episode (or ACE as it will be called from now on), you actually take direct control over each mech, and battle it out in large open 3D spaces. Although the series was a "Banpresto" series, it was developed by From Software, which is well known for the Armored Core mech games, and it really shows in the gameplay. Each game features a wide verity of mechs, just like in Super Robot Wars, and each mission typically feels like a massive battle. Missiles fly everywhere, gun fire is seen non stop, and special abilities are activated non stop. Because of this crazy action, and the fan service, the ACE franchise has become just as well known as Super Robot Wars, and it has developed quite the following in Japan. So, it's only natural to keep it going right?

In 2010, Another Century's Episode R was released on the PlayStation 3. As the fourth entry in the series, ACE:R was a game with a lot of hype surrounding it, and fans were promised a much more refined game with new gameplay elements to greatly expand upon it. Along with the new features, fans were also told to expect brand new characters from animes such as Code Geass, Full Metal Panic, Aquarion, Macross Zero, Macross Frontier, and even Gundam SEED Destiny. The game was going to have an amazing cast of new characters, great gameplay, and it was going to be the first in the series to go HD. Everything was pointing towards it being a great game, but... Well, let's continue on with the review and find out, shall we?

The Story:

The main story in ACE:R is pretty straight forward. Taking place in the far future, humans have expanded past the Sol system, and they have begun colonizing other planets. In order to help themselves, humans developed androids called "Seasons" to help them with the colonization process, but things take a turn for a worst. The Seasons begin killing humans, the humans try to fight back, but hope is pretty much lost. That is, until a worm hole opens up to alternate dimensions/timelines and pulls some of the greatest mech pilots of all time into the fight. From that point on, each pilot joins the massive battle, and the story goes from there. Along with fighting the Seasons, the pilots face other enemies from their own history, and things become a mixed up mess of a war. Overall the story is very generic, but the story isn't the focus of the game, nor is it the only story that takes place here.

One thing ACE:R does not do with its story is explain who people are. The game expects you to know just about everything about everyone, and if you don't know why they are, the game itself becomes less enjoyable. Don't know who Apollo is, or what the whole "merge" thing with Aquarion is about? Well, that's too bad. Don't know who the Black Knights are or who Zero is? You won't be able to follow the Code Geass timeline then, nor will you be able to understand Suzaku's "Live On" ability. What about Sousuke? Not only is his character important, but the history and abilities behind the Lambda Driver in his mech play and important role for the game's gameplay. Not to mention Macross Frontier's storyline, which ties directly in with the main plot with the Seasons. If you don't know who the characters are, or how the series ended, you'll be confused.


Overall the whole thing just comes down to you understanding each of the anime series included in this one, and if you don't, you'll be missing out on a part of the story. Each series' story starts out during their own timeline, typically during a key battle in the story, and the game just throws you in and expects you to know what you are doing. In some cases the game may even rely on you knowing the anime for you to even beat an enemy or boss. In Full Metal Panic's case, the story starts out during the Behemoth fight from early on in the series, and the only way to defeat said Behemoth was to use the Lambda Driver. If you don't realize that, you'll never be able to defeat him in the game. Even so, this can be forgiven given the fact that this is a fan service game.

The Gameplay:

The gameplay in ACE:R is, to say the least, sadly lacking. While the past games in the series had spot on controls, Episode R has issues with its camera, movement feels slippery, and it can often be hard to actually aim at the target you want to shoot. The camera itself always stays at a semi-above the shoulder view, and it faces whatever enemy you lock onto. Most of the time the game will auto lock onto an enemy for you, but this may not always be the enemy you want to fight. Sometimes you'll just want to move across the area, but the game will constantly be forcing you to turn around and look in another direction. Sure you can turn off the auto aim by holding down a button, but it does like to kick itself on, and when it is turned off it can become even harder to see. The game doesn't actually give you control over the camera, as it is always facing the way you are facing, so it can cause issues at times.

When it comes to the controls, they too take a lot of getting used to. While some mechs can fly up into the air, or lower themselves to the ground freely, some cannot. In these cases, in order to attack enemies in the air you actually have to lock onto them, and mash the "grab" button, which will send said mech flying toward the enemy. Since this is your main way of moving in some cases, it can be hard to actually get your mech to go where you want it to, and mechs move so fast that it is very easy to get disoriented with the camera moving around non stop. The same thing can happen when dashing, and in this case it really doesn't matter if your mech is on land or in the air. Dashing is required if you want to dodge bullets and stay alive in this game, and it too causes you to move so fast that it is easy to lose your footing. While you do get used to it after awhile, some people may not have the will to fight with the game's camera and controls, so they may just give up. As for the movement itself, walking and flying does feel nice and smooth, but it can move a bit too fast on the ground, and a bit too slow in the air. Some mechs also feel like they are walking on ice while they're on the ground, so that's another thing you have to get used to.

The main gameplay of ACE: R, is also a bit lacking. Basically each mission in the game comes down to you locking onto an enemy, mashing your strongest attack button, and then finishing everything off. Sometimes there are bosses or enemies that require you to do something special to take them down, but this is a rare case. Even with these enemies however, there is always an easy way around it, thanks to the level up system.

Just like in most RPGs, whenever you use a mech or pilot in battle, you gain experience points. While the mech pilot themselves become better from actually being in battle, the mechs earn building points, which can then in return be spent on upgrades for whatever mech you want. There's a wide verity of mechs, and pilots, in the game, so leveling them all up will take quite a bit of time, but by doing so you are also breaking said game.


Overall, the game is actually a challenging one. Playing on harder modes will cause you to die a lot faster, and it will also make it harder to earn  higher scores on different missions. Since the game plays a bit like an arcade shooter, one where you do nothing but shoot everything you see, scores are quite important, and playing on harder modes may prevent you from getting the score you desire. Then again, if you level up your characters enough, the only way you'll have fun with this one is by playing on such modes. Especially considering Sousuke's Lambda Driver moves can few hit kill any boss.

While in battle there's actually a bit more to the game than just shooting, but a lot of these features won't even be used. Each mech has a few weapon pallets to pick from, with the final pallet being where most specials are found. Typically each mech has a standard shoot button in the first pallet, followed by a few other mech specific moves, but as mentioned above, most of these are useless. For example, going back to Sousuke again, the "hook shot." Although Sousuke's mech cannot fly, in Full Metal Panic they did have the ability to shoot wires to pull themselves up walls, or latch onto sides of buildings. While you can do this in ACE:R as well, there's no reason to use it. Rarely will you ever see a building you need to hold onto, and even if you do need to get up higher, you can just use the grab to fly through the sky. Even so, the special abilities are useful.

As any mecha fan would know, in most mecha animes characters receive some kind of special ability to push them over the edge. They become better pilots, their mechs become stronger, and sometimes strange things just start to happen. It's something that most mechas have, the story behind it is almost always different, and it is something that also made its way into ACE:R.


In the last pallet, next to other "super attacks," is where you can find each character's specific "special." In Suzaku's case, the "Live On" command kicks into gear, and Suzaku becomes a better pilot because of it. Just like in the anime where Zero orders him to "Live On," Suzaku loses control of his mind, and does everything he can to survive; even if it is against his own will. This is the sort of ability most pilots have in the game, but there are a few exceptions (as mentioned above, Sousuke has the Lambda Driver which allows him to use special Lambda based attacks). Either way, the special for each character is mostly the same, but the background story behind it does differ from series to series. Once again, the game expects you to know this.

To go along with the special attacks, you can also use your teammates as well. At the start of each mission you are asked to select up to two pilots to go with you into battle. Each teammate has their very own special ability to help you in battle, but using them will lower their health. It is a high risk high reward like system, but it doesn't add too much to the gameplay itself.

The final aspect of the gameplay is the "rail shooter" sections. At different times in some of the stages, the game will give you a fixed camera angle, your mech will start moving forward on its own, and you will be tasked with the job of dodging bullets, and shooting enemies as they come at you; just as you would in an arcade rail shooter. While on paper this sounds like a nice idea, the in game controls are actually some of the worst you'll ever see. Since you aim and move your mech with the left analog stick, it becomes near impossible to dodge bullets and actually try to shoot the target you are aiming at. The controls are also very slippery, and the sections are often filled with cheap deaths. It is easily the worst part of the entire game, but luckily there are only a few moments like this.


Besides the main missions, and on rail sections, there are a few "mini game" missions as well, but these aren't even worth noticing. They are plagued by bad controls, and they really aren't worth your time. They are challenging because of their issues, and you'll just waste hours of your life.

On top of the other short comings, one of the biggest disappointments in this game comes from its actual length. When you start up the game you're given the option to pick between any one of the series, but it doesn't matter much in the end. Once you pick which series you want to start with, you're thrown into three short missions based on said series, and then you are thrown into the main game; where just about every character meets up at the start. From there on out, you play the same old missions time and time again, with the same old characters. Now sure, you can unlock more characters and mechs by beating the game over and over again, but it becomes quite the grind. One minute you'll be starting the game with three new missions in front of you, but then the next you'll be doing the same few missions you have already completed countless times. Most missions also don't take that long, so you can blow through the entire story in no time, the only thing that takes a lot of time is the unskipable cutscenes  near the end.

The Soundtrack:

One of the greatest and saddest parts of the game is the soundtrack. While the game does feature a lot of really nice tunes from each of the anime series, there's no vocal versions of said songs. You'll hear a anime's theme song start to play and expect to hear the lyrics, but nothing will ever come. Although this really isn't a bad thing, after all the songs are quite nice, some fans may be disappointed. That is, until they realize there's a full custom soundtrack feature!

Another Century's Episode R features something not many games do, and that's sad. It has a custom soundtrack which can be fully customized. If you really want to, you can add in every one of your favorite anime songs, and then you can actually control when they play, and in which stages. Each cutscene, and section of a stage has its own song playing, and the game freely allows you to change that. Want FLOW's Colors (Code Geass' first opening) playing during the start of a level, and then have World's End (Code Geass' final opening) play during the boss fight? You can do it! Just as long as you have the MP3 on your PS3 that is.

Really this is a nice feature to include in the game, but it's too bad some of these songs weren't just in by default.

The Good and the Bad:

Another Century's Episode R is a great game when it comes to fanservice. It has a wide verity of characters from most of the major mecha anime series out there (as well as the Super Robot Wars Original Generation games), it has some great music, a customizable soundtrack, a really nice level up and customization system, almost every menu is in English so you don't need to know Japanese to play it, and every mech and character stays faithful to how they were in their anime/game. If you're a fan of a specific series, you will have fun playing as your favorite characters and mechs. Have you always wanted to dash along the ground at high speeds in the Lancelot? Well, here you can do it. When it comes to the fanservice department, this game was spot on. Still, that's the only area where it was so.


The game's gameplay is very lacking, and is filled with issues. You have to fight with the camera, you have to fight with the controls, and you will often either get yourself killed, or fail a mission just because you couldn't attack what you needed to. It becomes quite the pain, up until you can make your character's strong enough to just flat out destroy everything. At this point the game becomes too easy, and it becomes a grind just to beat it over and over again. The on rail sections are also very bad, and the mini games aren't even worth bringing up.

Besides the gameplay, another major flaw comes in the graphical department as well. While everything actually looks fine, and you can see what is going on (which is very important), there is no scale to the world what so ever. Only a handful of objects were made, for specific maps, and then reused over and over again. In some maps your mech's foot will take up both lanes of the road you are standing on, but then the street light next to you will be almost as tall as the building, and the building's door and windows will look like they are made for someone who is 30 feet tall. Then, on top of that, if you look over at the trees, some will be smaller than you, while others will be larger. Objects have no sense of scale, and it just makes the  maps look bad. It is very lazy design.


Overall, Another Century's Episode R isn't a "bad" game per-say, but it is a very flawed game. Now there is some fun to be had, battles are fast paced, and get very heated at times, and it is very fun to play as all the different characters; however, that's the only reason someone should pick this game up, but only if you care about specific characters. If you're a Code Geass, Full Metal Panic, Aquarion, Macross Zero, Macross Frontier, or Gundam SEED Destiny fan, then you may like this one, but if you could care less about these series, you might as well stick with the PS2 games, or the PSP release which came out a year after ACE:R (although the PSP version did retain some Code Geass characters).

In the end, I give Another Century's Episode R, for the PlayStation 3, a 6/10. Personally I do like the game, but it is flawed, and I can only recommend it to die hard mecha fans.
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Tuesday, October 8, 2013

BlazBlue: Alter Memory

If you are a fan of fighting games, then chances are you have at least heard of the BlazBlue series by now. It is one of the few fighting games out there that not only provides players with deep engaging gameplay, but a deep storyline as well. The game has a cast of very loveable characters, and over the past few years it has really gained quite the cult following. While the game originally was released as sort of a take off from the Guilty Gear series (same gameplay style, but with a new world, set of characters, and story); it soon grew into something larger than anyone could have imagined.

The BlazBlue of today has really evolved past its initial release. There have been three main entries in the series, a few spin off titles, a few improved versions and ports, it has had many arcade releases, it has quite a few novels as well as short stories to add to the game's overall story, there are mangas, and even radio shows for it. On top of that, BlazBlue merchandise can be found throughout Japan, memes started by the game are seen allover online ("LOL Ice Car" being just one of many), and the game's soundtrack has really caught on as well. Although at first glance BlazBlue might seem like just another overlooked anime styled fighter, but in reality; it is anything but. So, what is the next step for this series? Well...

Introducing BlazBlue: Alter Memory! As you may recall, a few months ago we here at NGR reported on a BlazBlue anime in the works. At the time all we were able to state was that it would follow the storyline of the original game (Calamity Trigger), and that it would be coming out sometime within the next year. Well, guess what? Today is the day!

Today (yesterday for Japan) the very first episode of Alter Memory aired, and the good news is; you can now watch it! By going to Funimation's official website, you can watch the newest episodes of BlazBlue: Alter Memory as they air in Japan. Now these episodes are only in sub formation as of right now, but that doesn't mean things wont change in the near future. As with most animes, chances are BlazBlue will be dubbed once the show finishes its initial (first season) run in Japan. If you want to wait until the English version is released, go ahead, but if you would like to watch it now, please click the following link!

http://www.funimation.com/shows/blazblue/anime
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Sunday, October 6, 2013

Pokemon XY anime gets a promotional trailer.

Hello there readers! A few days ago the Pokemon company released a trailer for their upcoming continuation of Ash grand adventure, in the world of Pokemon! Here take a look for yourself:

http://www.youtube.com/watch?v=YZrIbwovv48

According to the trailer, the main heroine will have some kind of crush on Ash, which is kinda surprising since most heroines that Ash has had in his party for the past 10+ years have never really been interested in him in that way, or it have never lead to anything bigger, (I still remember what you did with Misty Pokemon company!).

Will this season of Ash adventure finally be something more then him getting one of the three starters, getting all the badge's, and finally loosing the league AGAIN. Only time will tell.

That's all from me readers! Have a nice day.
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Saturday, August 17, 2013

A brand new Pokemon TV SPECIAL coming soon!

Hello there readers! Today I have some super exciting news to share with you, i'll let the video speak for itself:



Indeed you are wondering what is this? Well it is a Pokemon TV special featuring Red and his eternal rival Green! Which will air October 2nd on TV Tokyo at 7 pm.

No one knows if this will actually become a full fledged anime (which I dearly hope right now) but it will be a nice tribute to the first gen 1 and the older fans that started from there (Like me!).
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Sunday, July 7, 2013

CJ's Random corner: A childhood anime.

Hello there readers!


CJ here with another edition of random corner! Today I wanted to share with you a old anime that I re watched recently and is what I consider a cult classic from the 80's (although I personally watched it in the 90's). The anime is called Silver fang or aka: Ginga: Nagareboshi Gin and tells the tale of a young bear hunter dog called Gin and his quest on taking down the demon bear Akakabuto, here is the intro of the series (fun fact this is my favorite anime intro of all time and mostly because of the kick ass song):
http://www.youtube.com/watch?v=puIGQdTrbtQ

Yes the sub in this video is indeed in Swedish.

The song is basically telling you how you should stand up for yourself and take on challenges bigger then yourself. Its just a inspiring and good song.

Well readers if you are interested in classic action series then you definitely need to watch Silver fang.

That is all from my random corner until next time readers have a awesome day!
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Saturday, May 18, 2013

BlazBlue Anime - Now in the Works!

If you're a BlazBlue fan, I'm sure you've already heard, but if you haven't..... BlazBlue is FINALLY getting its own anime! Yep, that's right! It is finally happening!

For anyone who does not know, BlazBlue is a fighting game by Arc System Works which features fast and easy to pick up gameplay, and has an extremely deep (and long) story mode to go along with it. The game has become well known for its cast of characters, crazy storyline, as well as its comedy which can be found throughout the game. Since the original release, BlazBlue has broken out into a few manga side stories, and it has had a few novels as well, where this anime was actually announced.

On the slip that came with their latest release, Arc System Works announced that their BlazBlue Calamity Trigger anime has been green-lit. While no other information was provided (such as an expected release), I'm sure we will be hearing more from them in the future. With Chrono Phantasma (BB3) coming out within the next year or so, I'm sure we can expect to hear quite a lot of BlazBlue news as the months go by.


2012-12-01-193105
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Saturday, November 10, 2012

Strain: Strategic Armored Infantry - Review

o, I have been planning on doing another anime review for quite some time now, but I never expected it to be this one. Even so, this is one of them "unknown" animes that most people over look, and it really is a shame. So anyway, figured I'd help get the word out about it, especially since I know quite a few of you will be interested in it. So anyway, let's get started!

Note: THIS REVIEW WILL MOSTLY FOCUS ON THE FIRST HALF OF THE SERIES TO AVOID MASSIVE SPOILERS!

Strain is a short "Mecha, Military, Psychological" anime series which originally ran from 1 November 2006 – 14 February 2007, and was then brought to the US back in 2009. Unlike other mecha series though, it had a much stronger focus on the emotions of the main character. Although it was short lived, and not as popular as other mecha series, it is still one of them series that will leave a lasting impression on you, and it will most likely keep you coming back for more.

The Story:

When Strain opens up we get to see two character's talking, one is an older man in a military suit, while the other is a little girl. It turns out the two are brother and sister, and that this is the last time they will most likely ever see each other. The older man is a man named Ralph Werec, and he is the best "Strain" pilot the "Galactic Union" has, and because of that he is being sent away to war. Before leaving however, Ralph decides to dance once more with his little sister Sara, and he then gives her a necklace to always remember him by.  After this, Sara happily accepts, and then tells her brother that she will follow him to space one day.
Years later Sara is now a Strain pilot at a military school, and she is finally about to graduate. Basically a "Strain" is a very unique mech which can only be controlled by people called "reasoners." Reasoners are people who had their brain cells harvested before birth, and then put into devices known as a "mimic." By using the mimic these special pilots are able to take complete control over the strongest mechs to ever be created, but there's also a catch. If a mimic is damaged, it's dead forever. Since it is made up of brain cells from the pilot, there is just no way to fix a damaged one.

After showing off her pilot skills, Sara decides to hang out with her friends the night before they graduate and most likely never see each other again. Although all of them are excited to finally be moving on, they are also sad to know that they were finally ready to move on. At least, that was the plan.

While dancing with her best friend, Sara looks up into the sky and sees what she thought was a battle test; however, it turns out that wasn't the case. Her brother, the world famous Ralph Werec, had finally returned, but with only one goal in mind. To kill everyone.

Sara watches in horror with her friends as she sees the entire school go up in flames, with everyone being killed within just seconds. With no other option, she decides to run off with her friends, get in her Strain, and stop the "unknown" Strain. Not too long after Sara once again is forced to watch in horror as her friends die in front of her face, and she is left as the last one to be alive. Sara then decides to confront the Strain's pilot on foot, when she finally sees who it is. Her brother.

After seeing her brother, Sara just about loses it. She once again gets in her Strain to take him down, but in the end she fails. After her Strain gets stabbed through the cockpit, Sara's mimic is damaged, and she is forced to crash land. Now having lost everything, including her ability to pilot a strain, Sara cries out knowing that her life was basically over.

Jump ahead and Sara is now a completely changed woman. She changed her last name to hide her identity as being Ralph Werec's sister, she cut her long hair, and she also moved onto a new training school in space, but this time as a "Gambee Unit" pilot. (A Gambee Unit is a lower class mech which anyone can pilot, but it doesn't have that great of combat skills.) Also due to everything she had to go through, Sara also suffers from post traumatic stress disorder. She keeps to herself, and avoids becoming close to everyone, but also because of that everyone hates her.

She is always told how she sucks as a pilot, other students love to hit her or rip up her cloths, and she is basically just treated as the unfit trash of their group of students. Even so, Sara tries her hardest to fly through her training so she can finally be one step closer to her brother, who she now knows she must stop at all costs. But then, everything changes.

One day after coming back to her locker to put her cloths on, Sara finds that her cloths have been ripped up (again), but also the very important necklace her brother gave her was gone as well. This is when Sara finally hits her breaking point and snaps. She searches everywhere for her necklace, and just about goes mad looking for it, but then she comes across something else instead. A life size human doll named "Emily." Although Emily is a doll, she is also someone's mimic. In short, it is a doll, with someone's brain cells in her. Apparently Emily was going to be a test subject for a brand new strain two young mechanics were working on, but up until that point it still wasn't finished. Even so, Sara feels a strange connection to this doll, and slowly over time, she starts to revert to her old self as she spends time with it. That is when Sara's life once again changes forever.

Not too long after finding Emily, their ship goes under attack, and Sara tries a very risky move. She takes Emily, puts her in the unfinished Strain, links up with her, and takes to the battle field. Normally it is 100% impossible to link up with someone elses' mimic, but Sara somehow pulls it off, and she once again finds herself face to face with her brother.

After that battle Sara is then switched over from her Gambee Unit to the Strain, but that still doesn't help her out with the rest of the students. Although her new teammates treat her nicely, the rest of the students still hate her guts; even more so now since they blame her for the deaths of their friends in the last battle. Even so, Sara continues to push on despite what everyone else thinks of her, and she still continues to fight for them no matter how many times they beat her up. Still, what is with that mimic? Why can Sara link up with it? Why did Sara's brother attack them? Still Sara ever come to terms with what happened to her? Will the students ever respect her? Will she win her fight? The opening of the show leaves so many unanswered questions that you can't help but to continue watching.

Sara Werec:

Normally I would dedicate this section to the main characters, but when it comes to Strain, Sara is really the only character that you will care about. Sure there are other characters, most of which you will hate due to how they treat Sara, but as for the others, they are mostly there just to support Sara. Sure they are important characters, but they take the back seat most of the time, and their character development is spread out throughout the series. To avoid spoilers, I'm not even going to mention them here.

Anyway, Sara really is an interesting character, and one you will care about. Now the first time you see her, I'm not going to lie, you might actually hate her. In the first episode she is that standard stupid anime girl who is full of herself, thinks she's the best, runs around completely oblivious to the world around her, and well, just acts like a little girl. She's a lot like a 13-14 year old who basically just got into high school, and thinks she's the best. Really, Sara is the reason I thought I was going to hate the anime, and almost shut it off; still I decided to give the show a shot, and keep watching. Man I'm glad I did.

After Sara watches her friends die (whom she really cared about), and after she loses her mimic and finds out her brother was behind the attack, she really changes. From the second episode onward she goes from being that stupid standard anime girl, to one who is more realistic and down to earth. She's focused on her goal, she understands she isn't the best, but even so she decides to never give up. She comes off a bit cold since she tries to distance herself from others, but she also has a very good reason to. On top of that she is willing to do anything to help others, no matter what they do to her in return. For example there's one girl who is always running her down, and always doing anything she can to hurt Sara, but Sara still saves her life... Even though her "thank you" was basically another slap to the face.

Really the show does a very good job telling Sara's story, and you can really understand where she is coming from. She watched her brother kill everyone she knew, she lost her ability to pilot a strain (which is what she lived for), everyone seems to hate her, and the few people who are nice to her just feel sorry for her and seem to not truly care. It really is no wonder Sara is the way she is, but you also can't help but like her because of it. While the viewers get to see the real her, the rest of the characters just see her as trash/the one who should have died in their first battle.

Even so, I never expected the girl I hated in the first episode, would be the main reason I kept coming back episode after episode. Her character development is really great, and you can't help but want to follow her story.

The Setting:

For the most part, Strain takes place on their ship in space. You're going to be seeing a lot of the same places (the warehouse where Sara's strain is kept, the training area, the lunch room, the hall ways, the shower, etc), but it never really gets old. Sure there are changes from time to time to keep things interesting, but basically they couldn't have picked a more fitting setting than their ship.

The entire story has a more "at home" type of feel to it, and that really helps show off the main character's daily life. She's not running around thousands of planets exploring ruins and shooting aliens, she's working as hard as she can at her academy ship so she can go take down her brother. Unlike other shows which have a "mother ship" as the main setting, this one never gets old.

There are some changes for the second half of the series, but like I said at the beginning, I'm going to avoid talking about it to avoid spoilers.

The TV MA Rating:

This is something else I thought I should share as more of a warning/explanation. Strains is in fact another TV MA rated show (as in 18 years or older), but there's only one reason for it. Basically the entire show switches back and for from being rated PG and TV14, but there's a single episode which bumped up the rating... Episode 7.

While the show does contain some light nudity (naked backs, naked necks/top of breasts), there really isn't much that would offend anyone or turn them off from watching. You'll basically see the same amount of fan service (if not MORE) in this that you would see in other PG rated shows, or movies. There's also a few scenes where it's implied that the two main villain have sex, but even that doesn't show anything. It simply shows them kiss, then fall off screen as the scene changes. Once again, you'll see worse/hear worse from many of them "family shows" you'll see on TV now days. Heck, just turn on TV land and you'll see what I'm talking about. HOWEVER, there is one case where the show truly deserves a TV MA rating.

Like I said, episode 7 of the series is basically the whole reason for it's higher age rating. It's a completely random episode, with a completely random scene which goes against the rest of the series, and I'm actually shocked it was in there. Basically in episode 7 one of the minor characters, who just happens to be gay, decides to try and make the main character love her. How is she going to do this? Well, I wont spoil the episode, but at one part of the episode Sara is taking a shower, and this girl decides to go in with her. The girl pulls her cloths off (which shows just about full nudity, except for the lower half which no "detail" is drawn for), and she rushes in. Well, it turns out Sara isn't in the shower, and after seeing someone else inside, she runs out screaming. The scenes that follow feature the naked girl running down the hall ways trying to find her cloths, as everyone else watches with a stunned look on their face.

That 2-3 minute long scene was FILLED with fan service and nudity, and I really have NO idea why the heck they even bothered to include that. It was completely pointless, and I actually found myself looking away from the screen because I was tired of seeing her breasts bouncing allover the screen as she ran. It was just flat out SCREWED UP, and I personally feel that they should have just left that crap out.

The GOOD news is, that's basically the only time you will ever see something like this in the show. If it offends you, I recommend just looking away for a few minutes, and then go on watching it like it had never happened.
(Yep, that about sums up the look on your face after you see that scene.)

Also the intro shows Sara topless for about a second, but it isn't in a sexual way. If you have ever watched other mecha series such as Gundam, Full Metal Panic, or Eureka Seven, it's basically the same thing. It's used for a dramatic opening effect (it's a transparent image of her floating in space), and it really isn't bad enough to give it more than a TV 14 rating. Heck, just open up a history book and look at the renaissance era. you'll see more graphic content in them paintings than you will in this show's opening.

In Conclusion:

Although not everyone is a mecha fan, and although many mecha series do the whole "mecha" thing better, that really isn't the main focus of Strain, and it really shouldn't turn you off from the show. This is a show about a young woman who lost everything she had, and is now doing everything possible to get her life back. The show is filled with mystery, it has great character development, the fight scenes are actually pretty cool, and the overall story telling is just great.

Sadly the show is only 13 episodes, but you know what they say about short animes:"The short ones, are normally the best ones," and that remains true here. Also because its so short there really aren't any filler episodes either. All of the episodes are jam packed with story development, and everything flows together nicely.

The only downsides this show really has is that the first episode might turn many people away, but the fact is that it's 100% different from the rest of the series. It's a really great intro, and I love the back story it creates, but it even almost turned me away when I first started watching it. It's just that the characters seemed kind of stupid, and the show just didn't seem like it was going anywhere... Until it did go somewhere and it became a non stop roller coaster ride to the finish!

Another thing you may notice is that the animation is just a little bit dated. I mean the show came back in 2006 so it's understandable, but if you're watching it post 2012, you may expect a little bit more. Now I'm not saying that it isn't good, it actually is, but if you're used to the more detailed animes it might take a bit of time getting used to. For the most part though, everything is drawn well, the animations are nice and fluid, and like some series (such as Ghost in the Shell), they try to keep the "anime faces" to a minimal. So yeah, don't go expecting to see funny X shaped eyes, or tear drops floating in the sky. Not saying it isn't there, but it isn't plastered allover the episodes like in a lot of shows. Now that may be a minus for some of you, but that's a plus in my book.

Other than the random fan service episode, I really don't have anything truly bad to say about this one. Sure I do wish it could have been longer, but if it was it might have lost some of it's solid story telling, so really, I'm glad it is what it is.

As of right now Strain can be watched both in English and in Japanese, so really it is up to you to decide which version you think is best. While the English dub really isn't bad, the voice actors do a good job showing emotion, if you just don't care for them, you should just stick with the original Japanese version.
As of 11/10/12 you can OFFICIALLY watch Strains at one of the following places:

Funimaiton (both sub and dub) -
www.funimation.com/strain-strategic-armo...
Hulu (both sub and dub) -
www.hulu.com/strain-stategic-armored-inf...
Netflix (dub, requires paid membership) -
movies.netflix.com/WiMovie/Strain_Strate...

Although as of right now Funimation has the series uploaded at the above websites, please keep in mind that this may not always be the case. If you read this review years down the road, there is no guarantee that it will still be there.

Recommended Age Group: 14 + (18 + for Episode 7)
Number of Episodes: 13
Gender it Most Appeals to: Both Male and Female
NettoSaito's Rating:
5/5
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Monday, June 11, 2012

NettoSaito's Anime - El Cazador de la Bruja

It's been awhile since I've actually posted anything anime related here at the game room, if I remember right the last time I covered one it was over Higurashi, but I guess that's about to change now. Although this is in fact the game room, as you might know, we also cover other types of media from time to time as well as long as its relevant. For example an article covering a new type of HD TV would be much more acceptable than someone's home video of them swimming in a pool. Either way I know a LOT of Capcom-Unity members are huge anime fans, so I figured I'd go ahead and start this new series.

"NettoSaito's Anime"

Basically in this "series" I'll be posting animes that I've come across/loved. Now it's not going to be a daily, or even weekly, thing, but I figured that it might really help some of you out who are looking for new things to watch. Well anyway here it is! The first "NettoSaito's Anime" blog post!

El Cazador de la Bruja (or "The Hunter of the Witch") is the third and final installment of Bee Train Stuido's "Girls-with-Guns" anime series. Although El Cazador has nothing to do with the other two in the series, Noir and Madlax, it still follows the basic idea of having a female main character (or characters) who use guns.

The Story:

The story follows a maverick bounty hunter named Nadie who is hired to go after, and protect, a young girl named Ellis who has a bounty on her head. Ellis is a young polite girl, but at the same time she has a mysterious dark past. Although Ellis herself has little to no memories of what happened to her, she is constantly haunted by the memory of her killing the man she loved like a father. After arriving in a small town Nadie soon finds the mysterious Ellis being chased after other bounty hunters. While showing off some of her ace gunman skills, Nadie manages to rescue Ellis, and return her to the fortune teller she had been staying with.

After returning to the fortune teller Ellis is given a strange stone, and is told to head south to a place called Wiñay Marka; this is where Ellis will finally regain her memories of what truly happened back then. Once making up her mind to follow the fortune teller's advice, Ellis helps Nadie steal a car from two of the bounty hunters who tried to kill her, and they then head south across Mexico into the unknown.

("Got any last words, say 'em!" - Nadie)

As both the girls travel south they find themselves being caught up in a lot of different events. Besides the fact that Ellis still has a bounty on her head due to the fact she is a suspect in a murder case, the strange group that hired Nadie to protect Ellis also has plans of their own. Unknown to Nadie, Ellis was created using what is known as "Witch DNA" which gives her strange powers. Although these powers are locked away inside Ellis, overtime things begin to change and the truth behind Ellis' past will come into the light.

Once a strange young man named L.A. (who is obsessed with Ellis) enters the mix, both girls slowly start to learn more about what is really going on. About how there used to be humans known as witches, and how they are related to Ellis. With the help of another bounty hunter named Ricardo and the little girl he is raising named Liro, Nadie and Ellis fight their way south to the truth. Over time Ellis begins to develop feelings for Nadie, and Nadie decides that she will give her life to protect Ellis. Both characters become extremely close, and they both learn to depend on each other in order to survive.

The Characters:

El Cazador's story does in fact become one that you care about, but it's story truly isn't the shows strong point. Since the anime involves the main characters traveling south most viewers should know what to expect. Almost every episode is a new "story" which takes place during the main plot, and this really allows for some strong character development.


Nadie -
As I stated before, Nadie is the ace marksmen bounty hunter who is hired to watch over Ellis. Near the start of the show Nadie is simply out on a job doing whatever it is she needs to do to keep Ellis safe. She keeps secrets from Ellis, and makes it very clear that she's only sticking with Ellis to get paid; however as time goes on things begin to change. During the first few episodes of El Cazador, Nadie starts to show her softer side, and for the first time viewers get to see what she is really like. We learn about her sad past, about how a man tricked her when she was younger, which caused her to be distrusting, and she also begins to open up to Ellis and embrace her "inner child."

For the most part Nadie is the "mature adult" of the group, but throughout the series she shows off her inner child. One minute she is dealing with real life issues, and the next minute she's saying "who freakin cares" and jumping head first into a pool without even worrying about how much the fee's going to cost her to use it. Either way, Nadie is a cheerful young woman who truly cares about her friends, and is willing to do anything for them. She can have quite the mouth on her at times, and fail at hitch hiking, but that doesn't change the fact that she's that "cool lady with the gun."

Ellis -

Ellis' character is the most unique character in the entire series, and she's the type of character that can easily make you love the show. Ellis is a sweet and innocent little girl who just doesn't seem to know much about life. When she talks she's simple and to the point, and she also doesn't seem to have a care in the world. Although you truly do not completely understand her character until the end of the show, many of her characteristics stand out early on and will easily make you love her.

Back when Ellis first meets Nadie she is preforming a card trick on the side of the street to hopefully make some money. After everyone else walks away, Nadie decides to go ahead and give her some cash, but how does Ellis react? By simply saying "That's all?" which only makes Nadie feel sorry for her and give her more. So Ellis then thanks Nadie right? Wrong again! Ellis simply walks away with her newly gained money to buy some food. Of coarse Nadie calls Ellis out for it and demands she say thanks, but Ellis doesn't quite understand and simply replies saying "What for?"

At first Ellis doesn't understand how the real world works at all. "ELLIS COME OUT!" "I'm here!" "Go back inside and hide!" "Yes sir." Either way she quickly becomes a character you can't help but care about, and her "yes sir" line will become one you'll all ways remember. Who knows, maybe one day you'll just be going about your daily life, hear someone say it, and then you'll find yourself holding back laughing.
As I said before, although Ellis is that innocent little girl near the start of the show, she does hold a dark secret, and things begin to change once that secret comes out. While for the most part Ellis stays completely oblivious to the way the world works, Nadie's influence does begin to show over time, especially as Ellis becomes more and more attached to her.

Ricardo and Liro-

Ricardo is a bounty hunter who is hired to follow Nadie and Ellis during the first episode of the show, but back then even he didn't know what job truly was. At the start Ricardo is that standard cowboy type drifting from town to town not sure where his journey is going to take him, but things do change. After leaving Liro at a hotel so she would be safe as he went on a job, Liro notices Nadie and Ellis and quickly runs up to them. All though all four characters have seen each other passing by before, this is the first time they truly met and started to become friends.

As time goes on, Ricardo and Liro begin to run into Nadie and Ellis quite often, and all four of them start to get to know each other better. While Nadie and Ellis are willing to watch after Liro while Ricardo goes out and does a job, Ricardo and Liro also are willing to help Nadie and Ellis in anyway possible. What originally was a job for Ricardo soon becomes personal, and he makes up his mind to watch over and protect the girls no matter what. Even when his contract ends early on, he continues to push forward and follow them despite the lack of money and supplies.

L.A. -

In short, L.A. is one screwed up guy. Like Ellis he was created in a lab with the witch DNA, but other than that his past is a mystery (just like Ellis'). Due to being created, L.A. quickly becomes attached to Ellis and is willing to do anything to be with her. Although he is mentally unstable, he truly does care about what happens to Ellis and can be seen helping out both her and Nadie in secret.

Although L.A. does in fact help the main characters out from time to time, he is anything but an ally. From killing a dozen people for simply looking at him, to disregarding orders for his own personal reasons, L.A. is in short, a psychopathic rebel who does what he wants when he wants. He does seem to have some respect for other strong fighters, such as Ricardo, but for the most part he feels that only he and Ellis are worthy of living.

The Setting:

Since El Cazador's main focus is on Nadie and Ellis who find themselves being put against a backdrop of the Mexican desert (with the dangers of both the land and the lawless bounty hunters to worry about), El Cazador's setting mainly takes place in Mexico and Central America. Although the year is never actually stated, during one episode it's possible to see a tomb stone of someone who had passed away a year ago with their date of death as "2008."

Despite the fact that the show may take place anywhere from 2009 to early 2011, due to the show taking place over a year, many of the towns the main characters visit are a bit old fashion. Pay Phones are used often, with only a few characters actually using cell phones, some houses appear to have no running water, and for the most part not much tech is actually seen. Still cars are in fact the main modes of transport, scenes that take place outside of Mexico show office buildings, computers, and planes. At one point in the series a character talks about "wiking" something for information as well, yet they are never actually seen using a computer. Weapons in the series are in fact modern day ("recent terrorist attacks" are also brought up when discussing why the Colt M1911 .45 Pistol is so popular "now days"), and Project Leviathan, which Ellis was a part of, also is much more advance than anything you would see today. In short, El Cazador takes place in a slightly more advanced version of our modern day world, but at the same time the characters seem to be traveling through less advance small towns which you might expect to see in an old fashion western.

Although El Cazador takes place mostly in Mexico, a lot of characters appear to either originate from somewhere else. It could just be the art style they chose to use for the show, but though out the there only appears to be a few characters with Hispanic features (most of which are only in a few episodes). Although Nadie herself appears to have a slight tan, her other features (such as her blue eyes) suggest that she may not be Hispanic despite the fact that she grew up in Mexico. From time to time characters will use a mix of Spanish and English when talking which help show the setting is in fact Mexico, but at the same time quite a few characters have been shown to know little to no Spanish, and some have even stated that they used to live in the US.

Either way the show still does a great job of setting the scene, and it's very easy to be pulled into it's world.

In Conclusion:

Although El Cazador may be counted as a type of yuri by some, it is never really made clear how the characters actually feel towards each other. Throughout the series it is hinted that Ellis has romantic feelings for Nadie, but at the same time Ellis is shown to have the mind set of a little girl, and she may simply look up to Nadie as a big sister, and both characters have been shown to have an interest in men (especially Nadie). Either way both characters slowly develop a very close bond, and they see each other, not only as family, but as the only family they've both got.

El Cazador de la Bruja is in fact rated TV-MA, due to blood, violence, and language. Although there is no explicit violence (in fact you may even see more violent content from PG rated animes), the realistic feel the anime has may be the cause for the rating. When characters die the feeling are real, and it can become quite emotional. Either way, most would agree that a TV-14 rating would be much more suitable.

Even though El Cazador is only 26 episodes long, it is one of animes that are worth checking out. If you're a fan of westerns, mysteries, and action adventure shows/animes/movies, then this anime wont let you down. The first few episodes may start out a bit slow, in fact I almost didn't watch episode 2 myself, the show quickly picks up and you'll soon find yourself actually caring about what happens to our heroines.
As of 6/11/2012, El Cazador de la Bruja can be watched on Netflix (english dubbed), on Hulu/Hulu Plus (both dubbed and subbed), on Youtube Shows (subbed), and even on Funimation's official website (both sub and dub)

movies.netflix.com/WiMovie/El_Cazador_de...
www.hulu.com/el-cazador-de-la-bruja
www.youtube.com/show/elcazador/videos
www.funimation.com/el-cazador-de-la-bruj...

Although I actually recommend the English Dub, (due to the fact that not only do the voice actors fit the characters, but it also makes more since that the characters know Spanish and English rather than Spanish and Japanese) the Japanese version is great as well. Really it just comes down to what you prefer, and there is no real advantage to watch one over the other. (I'd still give the English dub a shot lol, and that's something I RARELY say!)

Recommended Age Group: 14 +
Number of Episodes: 26
Gender it Most Appeals to: Both Male and Female
NettoSaito's Rating:
5/5
In the end, it was a great anime series, and it's one of the few rare ones that I just had to rewatch! The ending leaves you wanting more, but sadly that more may never come...
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Friday, September 23, 2011

(dot)Hack overview

Note: This post was created to inform one of my friends about the .hack series. Although it really isn't a video game review, and an older post at that, I still felt like I should include it as part of the blog.
================
Background:

================
Before we actually get into the review of the original .hack games, I'd like to tell you guys about .hack in general. (Dot).hack//infection is the first .hack game to be released, however it is NOT the start of the story. Infection actually takes place after a few books and a full 25 + episode anime. To help you guys catch up with what's going on, I'll quickly explain everything that leads up to the games.

(Note: This section contains minor spoilers, if you would like to read the books/watch the anime yourself then you might want to skip this section, however I will warn you that you may find the books and anime a bit boring compared to the actual games. I'll explain this as well...)
.hack//AI Buster:

.hack//AI Buster is the book that started it all and follows our first .hack hero who goes by the name of Albireo. Albireo is a part of a beta testing team for a MMORPG known as "The World" but he soon finds himself mixed up in a strange event.

Albireo soon meets a strange NPC who is unable to talk or see. Thinking that the AI (who's name is Lycoris) is a new addiction to the game, Albireo decides to go along with the "quest" which takes him on a search to find data files that are for some reason mixed in with the actual game. Soon the strange NPC gains the ability to talk, and see once again. This is when we learn the first part of the secret behind the world.
Turns out a powerfull AI called Morganna (that acts as a goddess for the world) wants Lycoris dead because she too is an AI that is able to act on it's own. Lycoris later tells Albireo all about how she is junk data that failed to become the ulitmiate AI "Aura," which is the whole reason The World was actually created.

By the end fo the book Lycoris lets Albireo delete her which only leaves a small piece of here data in The World.

Besides the whole Lycoris failing to become Aura plot, Albireo also witnesses two PCs, (player Characters) that go by the name of Balmung and Orca, defeat a special event boss, known as the One Sin, that no one has ever been able to take down. Balmung lands the finishing blow which gets him special wings to go along with his character, and both he and Orca go down in The World's history. Orca and Balmung actually asked Albireo to help them out, but he refused because he had to help Lycoris (who was also preventing him from logging out at the time).

Another character is brought up in this novel but they are never really explained until the OVA anime episodes that come with the actual games. This character is an ex staff member who worked at CC Corp, and he also becomes a hero later on.

.hack//AI Buster does take place around the same time as SIGN, and Tsukasa is brought up.
(Later on AI Buster 2 was released which tells the story from another point of view, and it also has a few new side stories.)

.hack//SIGN:

.hack//SIGN is an anime that aired on Toonami around the same time .hack//Infection was released. .hack//SIGN follows the story of a young depressed player named Tsukasa who finds themself stuck in The World. No matter what they do, they are unable to log out. During the last scene of the first episode we see a young girl has fallen into a coma while sitting at their computer.

While Tsukasa (who is actually a female in real life) is stuck in the game, "he" finds himself being followed by a strange monster that is able to hack data in the game. At first Tsukasa has no friends, but after a group of players, known as the Crimson Knights,(who act sort of like mods) go after them, a few players decide to step up to help, including the leader of the Crimsion Knights (a girl named Subaru).

Tsukasa ends up going on the search for a rare item known as the "Key of the Twilight," but soon finds out that he had already found it. In a secret back room that Tsukasa had been visiting, Tsukasa found a sleeping girl floating above a bed, a girl known as Aura. The rumors of the Key of Twilight being an item were false, but Aura, the Ultimate AI, was real.

It turns out that Morganna had linked Aura's life to Tsukasa's mind with hopes of corrupting the pure Aura with Tsukasa's depressing thoughts. Due to the effects of this, Tsukasa's body went into a coma, Aura was kept from awaking, and Tsukasa became trapped in the game.

In the last scenes of the anime, Tsukasa and his friends (Subaru, Bear, and Mimiru) finally head after Morganna. Along the way one of Morganna's "Phases" known as Macha teams up with them, betrays morganna, and helps awake Aura from her sleep. Soon after Morganna summons another one of her phases, a phase known as Skeith, to stop them. Skeith is soon stopped by the hacker Helba (who had also been helping Tsukasa), and everyone got away. Well, almost everyone.

Although Tsukasa had finally awoken in the real world, a 10 year old boy who went by the in game name of "Sora" was not so lucky. Sora, who was helping Morganna for a short ammount of time, also betrayed her to help Tsukasa, but was "data drained" by Skeith as a punishment.

In the real world Tsukasa and Subaru meet up (yes, they fall in love), and the story ends. Or does it?
Note: There are quite a few more books/mangas/animes/ovas that go along with .hack. Although each of them tells a new part to the story, AI Buster and SIGN are the only ones that directly relate to the first .hack game.
================
Things to Know:
================
So if you didn't feel like reading what I wrote above, here's a quick overview of what you need to know before starting .hack//Infection.

The World -

A MMORPG that was secretly created to study human life.

Morganna -

Moragnna is the "goddess" of the world. She was created as part of The World (or rather, she IS The World) to study how humans interact with eachother and to create the ultimate AI Aura. Morganna soon began to understand that she would no longer be needed once Aura was completed so she decided to come up with a plan to stop Aura from being finished.

Aura -


Aura is the ultimate AI that was being created in the world. Although she was kept asleep during SIGN, she finally awoke and became a living AI.

8 Phases fo Morganna -

The 8 Phases of Morganna are monster AIs Morganna created to stop Aura. In a sence, each Phase IS a Morganna. These phases play a MAJOR role in all of the .hack games.

Balmung and Orca -

The first two players to ever take down the One Sin.

Tsukasa -

A girl who got trapped in the world by Morgana. Morganna linked her life to Aura's inorder to keep Aura from waking up. Aura is later freed, and Tsukasa awakes in the real world.

Sora -

A 10 year old boy who was data drained by Skeith right before .hack//Infection. Sora's body is now in a coma, while his mind is trapped in Skeith's wand. Ryou Misaki (Sora's real name) later becomes a major character in the .hack world when he rejoins the game as Haseo in "The World R2."

Sieg -

Mai's boyfriend who fell into a coma during the original .hack. Although he doesn't play a major role in the original games, he rejoins The World during R2 under the name Kuhn. His real name is Tomonari Kasumi.
================
.hack// Review:
================

Ok so that was quite a bit of information to cover, and that's not even half of it! Even though there is quite a bit more I could go over, I'll keep it as short as possible and just leave it at that. Well anyway, now it's time for the review!

Now for this review I will be reviewing the original .hack// games as a whole. "Wait, what do you mean by that?" Well you see the original .hack// games are actually broken into four parts, with each part adding something new to the story! .hack//Infeciton starts the story, Mutation comes next, Outbreak is third, and Quarantine comes last.

Each .hack game will add a few new features, the level cap will be increased, and new towns will be brought in. The games do start out pretty limited on features, but by the time you get to the final game, you'll feel that it's truly complete. Now with that being said DON'T expect each game to be a huge adventure, at least not until the end. Sure, each game will take you around 30 or so hours to finish, but the games do start out very slow.

Now with that being said, lets get started.

Intro:

.hack is a RPG ABOUT a RPG. You yourself play a character who is playing a character in an online game know as The World. The game starts out with you naming your character just like you would in a real MMO. Although you can change the name of this character, the default name IS in fact Kite, and it's the name that will be used in later .hack games.

Once you name your character you'll find yourself in The World. It turns out Kite's friend Orca had finally talked him into joining the game that he had been playing for quite awhile. Orca meets up with Kite in game, and then takes him out on a quest to teach him the basics.

Root Town:

The World is pretty much set up like this. When you log into the world you'll find yourself in a root town that has a gate at the entrence. Root towns act just like a normal town in any real MMORPG that you might play, and you'll find everything here that you would expect to see in a game like this. There's shops, npcs to talk to (as in, The World NPCs), and "players" to talk to. These players will sometimes tell you about different features in The World, but the main reason they are there is the trading system.

By going up to a "player" you are able to offer them items for rarer items. Just like in real life, players are willing to part with their items ONLY if you're able to find something they want or of equal value. Really this system CAN become a bit confusing, but at the same time it's pretty simple. It's sometimes hard to figure out what you should take out of the bank to trade with, and it's also sometimes hard to track down someone who has an item you want, however the trading its self is nice and simple.

Equipment:

Another major feature of .hack is also the equipment set up. Now this is another feature that CAN become confusing at times, but if you take the time to learn it, it really won't be so bad. Each character will be able to equipt a weapon, armor, legs, gloves, and boots. Each equipment has different stats, some good, some bad, and each character has set types of armor/weapons that they can use. Since you CANNOT pick the class of your characters in this game, and because you can only look at your own equipment from the menu screen, you'll actually have to check your party members, look at the stats of their equipment, track down an item that's better than it, then trade it to them so they can use it. Now most of the time they'll equipt it on their own, but you may have to tell them to.

Once again the equipment system isn't really that confusing, but it can be hard to keep track of. You might want to write stuff down when you're looking for new items.

Gate:

As I said before, each Root Town has a gate that allows you to access other servers (root towns), as well as the areas (or "levels") of the game. By entering in three key words in different combos, you'll be able to enter different types of areas. At the start of the game you only have a few key words to pick from, but as you play you'll slowly start to learn new ones. Key word combos will change the level of the monsters in the area, what type of area you'll be going to, and they'll also control what type of items you'll be able to get from the area. Sound a bit confusing like the equipment set up? Well don't worry about it! The game does show you the stats of the area before you enter it, so all you really have to do is mix and match different words until you create the type of area you're looking for.

Areas:

Areas are the "levels" of .hack. Each area has a large open field that simply just loops around, and it has an entrence to a dungeons. In the field you'll be able to fight both monsters that randomly walk around, and monsters that come out of magic spawn point like areas. There will also be little creatures that you'll be able to feed to grunties, but I'll explain that later.

Most of the time the goal is to head into the dungeons, make your way through the multifloor maze, and to open the prize box at the end. These prize boxes normally have a rare item in them, but they aren't always worth the trouble. Although 90% of the time your goal WILL be to get to the prize box, there are sometimes special events/side quests that will happen in dungeons as well, so they may be your true goal.
Areas are actually devided up into three unofficial groups. You'll have the areas you go to just because you can, the areas that the story line requires you to go through (which normally has a boss at the end), and special areas that aren't normal areas at all. Key words such as "(Delta Server) Hidden Forbidden Holyground," will actually take you to a special that are just kind of there. These areas were put in by the creater of The World for an unknown reason, but they serve an important part to the story.
Gameplay:

The original .hack games are in fact a dungeon crawler. Your character locks onto monsters that pop up, X button attacks, and that's about it. By tapping the X button over and over again you'll do a few hit combos like you would in a real MMORPG, but there isn't much more to it than this. Battles are pretty slow, and all special attacks/combos will be used by selecting them from a menu. This slow battle system, which is made to simulate something like a point and click MMORPG without the point and click, might turn many players off from the game, but it really isn't that bad.

There are different items/scrolls that you'll be able to use, as well as magic attacks that you can learn, but all of these items/commands are used from a menu. There are NO combos in this game, and the battle system is more about planning than about action. When you enter a battle you have to really think about what attacks you want to use, which monsters you should take down first, and what your party members should do. You WILL be able to command your party members to do simple commands like "heal" or "attack with skills," but you will not able to actually control them.

This battle system is NOT a fast moving action style battle system like you would find in something like Phantasy Star Online, but it does simulate a normal MMORPG (note: .hack//GU did away with this set up and went for full on action, if you want a game with combos you might want to skip the originals and go directly to GU).

The game also has a first person mode that you can play in, but there really isn't much of a point. It's much easier just to control the cam from a 3rd person view, than it is to actually have to look around.
Data Drain:

After Orca takes Kite to his first area for training, Aura flies by them as she is being chased by Skeith. Aura decides to give Orca a strange book, but things don't go as she had planned. Orca decides to fight Skeith, Skeith Data Drains him, Orca falls into a coma, and Kite picks up the book. At the time Kite didn't know what was going on, but this event would change his life forever.

Later on Kite finally decides to use the book that had been given to him, which in return rewrites his player character's data. Kite's character goes beyond the system's limit, and he gains the power of Data Drain.
Data Drain is a feature you'll be using quite a bit in .hack. Once you've weakened a monster enough, you'll be able to break it's shield and drain it's data/hack it. By data draining normal monsters Kite will be able to gain rare items, as well as strange items known as Data Cores. These cores are NOT a part of The World, and they'll allow Kite to hack into blocked off areas later on. You'll also be able to unlock extras (such as backgrounds for your desktop) by data draining, but these unlocks mostly come form you actually playing (by data draining you unlock books, and each book will reward you with different rewards depending on how many times you've done something in the game, an example would be the book that rewards you based on how many items you've broken).

Data Drain will corrupt your PC over time, but by killing monsters normally your corruption will go down. In short, data drain ONLY when you 100% have to, or when you know you'll be killing enough monsters to bring the levels back down. Data Drain WILL become a major part of boss battles (since most bosses will be corrupted viruses that have no life bars until they are data drained), so make sure you keep an eye on your useage.

The Desktop:

Your desktop will simulate a computer desktop. Here you'll be able to check emails that you get from characters you meet while playing The World, you'll be able to check news updates which let you know what's going on in the real world, you'll be able to change your wallpaper and background music of the desktop, and you'll be able to log into The World.

While emails will serve as a way to farther the story, they will also help you get to know your party members as well. Your party members will ask you different questions over time, and you'll be able to befriend them. It's also a good way to get to know their real selves, as in the person behind the player.

In The World you'll be able to also do a few different things. You'll be able to log INTO the game, and you'll be able to check the Message Boards. After Orca goes into a coma Kite actually posts a message on the boards asking if anyone knew what was going on, however it's soon deleted by a mod.

Normally the message board will just be a place to learn about events that are going on in the world (which will open side quests), but they can also teach you new key words and help you find your way around the game. Just like a real message board, new posts will show up all the time, and you'll get to see many types of people discussing the game. Since we're all here on capcom-unity, this should be something we can all relate to.

The Story:

(Black Rose and Kite BEFORE he uses the book given to him by Aura)

After mods deleted his post on the forums, Kite decides to head back into The World to try to figure out what's going on for himself. Soon he meets a young girl named "Black Rose," who has a brother who also fell into a coma, and teams up with her to find the truth behind The World.

Along the way they meet many friends, and uncover the secrets behind The World. Little do they know, what they're doing won't just effect "The World," but it'll change the real world as well.

Mini Games:

.hack does have quite a few mini games, but they really aren't the main focus of the game. As you explore each area you'll be able to find grunty food which you can feed to pig like creatures known as grunties. By giving grunties different types of food, you'll be able to create different types. Each type of grunty has it's own personality, their own items to trade, and their own stats. You can ride on the back of grunties in field areas, but they can also be used to enter grunty races. These races are NOT included in infenction, but they are included in later games.

The Four Discs:

.hack is devided into four games. Each game is a game of it's own, but you will share a save file with ALL of them. Instead of thinking about .hack as four games, you could also think of it like a normal RPG that has more than one disc. It's just that instead of playing a 60 hour game spread out over 3 or so discs, you're actually playing a game that has 40 hours PER disc. Yes, .hack is actually quite long, and it has a LOT of extras to keep you busy. If you're really crazy, you could always use EVERY key word combo and try to beat all 10000 + areas.

Yes each game is a game of it's own, but they're all actually part of a single game. You can play one without playing the other, but it's best to play them all and just transfer your data over to each new part.
Each part of the game will add a new story, at LEAST one new town to explore, the level cap will be lifted (to go along with the new area), and new items and characters will be added as well.

The OVAS:

Each .hack game will come with an anime OVA that will actually show the story of the real world. While Kite and his friends are working on solving the problem inside the game, a few people are also working on the outside world as well.

After a girl named Mai's boyfriend falls into a coma from playing the game, she finds help from an ex CC Corp staff member to help her get to the bottom of what's going on (the very same worker who was brought up in AI Buster). Although Mai, and the group of people she meets up with, never contact Kite or any other players in the game, they still play a major role in what's going on with The World.

Note: Mai's boyfriend becomes a major character later on in GU. It's good to keep in mind that EVERYTHING in the .hack world is connected, and nothing is forgotten.

If your copy of the game did NOT come with a copy of the DVD (since most games would have to be bought used now days), you can still watch the videos online. Since the DVDs came free with each game, there shouldn't be any copyright issues that will prevent you from finding them.

Relation to the Player:

One great thing about the .hack is the fact that just about EVERYONE can relate to it. Since this game simulates an online game, you'll be coming across a lot of themes that actually DO happen in real life. The game really focuses on the players, and who they really are. You'll be meeting characters who act one way in the game, but they are 100% different in real life. Everyone has their own problems, and they all have their own reasons to be playing The World, it's really... Well... Realistic!

Think of it this way. Here on capcom-unity you get to see a lot of different people, however how many of them do you really know? Everyone is here for a different reason, and everyone has their own personality; we're real people! However, just who is everyone? Is their online selves their real selves? Are they hiding a secret? What if something bad has just happened in their life and they're here posting to keep their mind off of it?

The .hack games are NOT afrade to bring these subjects up. As you play the game you WILL get to know just who everyone is, and you'll get to see how they change over time. This theme is REALLY explored in .hack//GU, but it's present in the originals as well. If you're a player of a MMORPG, online games, or if you're just active in online communites in general, you'll be able to relate no problem.
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My Ratings:

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Well looks like we're almost done with the review! Wow that was a lot to explain, but now it's time to down to it. Is this game a good game or no?

.hack is for sure a good game, however it still may not be for everyone. The game does a good job when it comes to simulating an older styled MMORPG, but it just doesn't hold up to today's standards. MMORPGs have evolved a lot since .hack came out, and so has the action RPG style gameplay. Really the whole game is just dated.

The game has great characters that you can relate to, and it's nice to see the game take on a real world feel. The message board and email system are both nice, and it was also cool to see how the "real world" changed with each game. The game's story is really nice (and long), and there's a LOT of gameplay to go along with the story. Since the story does start out pretty slow moving, you'll actually be playing more and figuring things out on your own than you will be watching cutscenes. I myself LOVE cutscenes so I would have liked to see more than there was, but this can be seen as a good thing.

Overall .hack is a good game, it's just that it's an older one. Today some players may have a hard time getting used to the older style, heck they might even hate it, but please don't let that scare you away from this. If you've ever played a game like White Knight Chronicles, or Final Fantasy 12, then you've played games with battle systems just as slow. If you play a lot of REAL MMORPGS, then you've played slower.
Infection DOES start out very slow(and somewhat boring at times), but as the games go on, they get better and better. There is also quite a lot of fan service from SIGN, but that doesn't mean you have to watch it to play the games. It's just that knowing the past will help you understand the games a bit better.

If I had to rate the .hack games as a whole, I'd give them an 8/10. The gameplay might seem a bit dated, but when it comes down to it, it is still a very good game with a very good story. If you're an RPG or MMORPG fan, .hack is the game for you.

.hack//GU:


So that's it for the origina .hack games, but what about GU? Well I actually plan to review GU next! Yep, that's right, I'm going to knock out ALL the .hack games!

Now before I actually do the review over GU, I wanted to bring up a few things.

First of all the GU games take place about 7 years after the original .hack games and they take place in a brand new game called "The World R2." Since The World has changed, the actual gameplay has gotten a FULL overhull, and is more action based. If you're thinking about getting a .hack game but you're put off by some of the gameplay elements of the originals, then check out GU!

GU has a fully action based battle system (think Star Ocean or Phantasy Star Online/Universe/Portable/Zero), and has a much larger world to explore. The game deals more with the characters themselves, and it also takes the player into the world of guilds.

Really GU is a fully upgraded game with an amazing story (although a lot of fans would argue that the original's story was better) that really builds off of the original. A lot has changed in 7 years, brand new characters have entered the world, and old friends return in new ways. It's nice to see how things have changed, but it's not always for the better. How about that character who had their heart broken during the original .hack games? What would you say if I told you they became so depressed that they haven't left their house for 7 years, and ended up becoming attracted to their own sex? Yeah, it happens.
GU's story would be nothing without the originals.

Other Books and Animes:

As I said before, there are quite a lot of .hack books, mangas, and even animes out there for you to see. Some books follow side characters that are only brought up a few times, and others show completely behind the scenes events that play major roles in the games. If you truly want to understand the .hack story, it's best to watch and read everything possible. .hack is NOT an easy story to follow, but it's a really good one that's worth the effort.
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